0. How to install mods?
Before we get to actually making mods, here’s a quick tutorial on how to install and start mods made by others for The The Witcher 3!
1. Getting started
Introduction for future mod creators. Download, setup, starting your first project, loading worlds and navigating REDkit.
2. Managing
Filesfiles
Learn how The Witcher 3 REDkit’s file systems are designed and how to use them to create mods.
3. Animation
Learn how to export animations, edit them in Blender and import them back into the Editor.
4. Creating Quests
This is a big one! Learn how to create new quests, manage their logic, set triggers and more.
5. Editing the
Worldworld
This is a big one! Learn how to create new quests, manage their logic, set triggers and more.
6. Creating entities
Learn how to create a new custom NPCs (which you can use in scenes or add to your world) and bring them to life!
7. Setting up scenes
Learn how to set up scenes, scene scripts, screenplay editor and more.
8. Localization
We will talk about localizing strings, editing scenes and the tools used to handle the strings.
9. Publishing mods
Learn the various aspects, tips and tricks about publishing your mods.
10. Adding new audio
Learn the various aspects, tips and tricks about publishing your mods.
11. Working with scripts
Watch this intro to using the Witcher Script. You can also find a separate section on this topic in our documentation!
12. UI modding
Learn how to change the game’s user interface.
13. Adding voiceovers
Learn how to add lipsync animation and audio to your scene files.