Managing mods


Installing Mods

Mods are installed into the mods folder in the game directory. The game loads all folders that start with “mod” (e.g. “mod0000_MergedFiles") from there.

If a mod folder name does not start with “mod”, the game will ignore it!

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NexusMods and manually installing mods

To manually install a mod you simply copy the mod files into your game folder. Make sure you follow the mod’s install directions and correctly install the mod files.

Steam Workshop

Mods on the Steam workshop cannot be (easily) installed manually. For these mods, you can browse the Steam workshop and click “subscribe” on any mod you want to install.

Subscribed mods from the Steam workshop are NOT located under the <GAME>/mods folder. They can be found instead in your Steam library’s workshop directory.

Take special care when mixing manually installed mods and subscribed mods from Steam Workshop. These mods do not share a common install directory so unforeseen conflicts may arise.

Mods loading order

Mods are usually loaded alphabetically from the <GAME>/mods directory. If you wish to specify a different load order, create a mods.settings text file in the Documents\The Witcher 3 folder.

You can also specify in the file if a mod should be loaded at all (by default all mods inside <GAME>/mods are enabled).

To add a settings for a specific mod, you can create sections such as:

[modname] Enabled= Priority=
  • Enabled - can either be set to 1 for active or 0 for inactive.

  • Priority - controls when the mod is going to be loaded. The value can range from 1-9999


Example of a mods.setting.txt file:

[mod0000_MergedFiles] Enabled = 1 Priority = 1

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The Witcher 3: Wild Hunt Complete Edition © 2024 CD PROJEKT S.A. Published by CD PROJEKT S.A. Developed by CD PROJEKT RED. CD PROJEKT®, The Witcher®, REDengine® are registered trademarks of CD PROJEKT Capital Group. All rights reserved. The Witcher game is set in the universe created by Andrzej Sapkowski in his series of books. All rights reserved.