Video tutorials

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0. How to install mods?

Before we get to actually making mods, here’s a quick tutorial on how to install and start mods made by others for The The Witcher 3!

 

1. Getting started

Introduction for future mod creators. Download, setup, starting your first project, loading worlds and navigating REDkit.

2. Managing files

Learn how The Witcher 3 REDkit’s file systems are designed and how to use them to create mods.

3. Animation

Learn how to export animations, edit them in Blender and import them back into the Editor.

4. Creating Quests

This is a big one! Learn how to create new quests, manage their logic, set triggers and more.

5. Editing the world

This is a big one! Learn how to create new quests, manage their logic, set triggers and more.

6. Creating entities

Learn how to create a new custom NPCs (which you can use in scenes or add to your world) and bring them to life!

7. Setting up scenes

Learn how to set up scenes, scene scripts, screenplay editor and more.

8. Localization

We will talk about localizing strings, editing scenes and the tools used to handle the strings.

9. Publishing mods

Learn the various aspects, tips and tricks about publishing your mods.

 

10. Adding new audio

Learn the various aspects, tips and tricks about publishing your mods.

11. Working with scripts

Watch this intro to using the Witcher Script. You can also find a separate section on this topic in our documentation!

 

12. UI modding

Learn how to change the game’s user interface.

 

 

13. Adding voiceovers

Learn how to add lipsync animation and audio to your scene files.

 

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The Witcher 3: Wild Hunt Complete Edition © 2024 CD PROJEKT S.A. Published by CD PROJEKT S.A. Developed by CD PROJEKT RED. CD PROJEKT®, The Witcher®, REDengine® are registered trademarks of CD PROJEKT Capital Group. All rights reserved. The Witcher game is set in the universe created by Andrzej Sapkowski in his series of books. All rights reserved.