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Version: 4.0.102771
Date: 21.05.2024

Steam Workshop compatibility update and more.

List of changes:

  • Steam Workshop integration and steam workshop support for DLC mods

  • Added support for an easier way to add new world IDs in mods.

  • Added full support for loading DLC mods - fixed an issue that occurred when loading additional content from mods.

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Previous updates:

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titleVersion: 4.0.102771 (15.05.2024)

Version: 4.0.102771
Date: 15.05.2024

Third update for the Playtest version of The Witcher 3 REDkit.

List of changes:

Various stability improvements.

  • Added a warning popup in the Asset Browser when importing resources with no directory selected.

  • Made it impossible to set the r4data path as uncook depot.

  • Material parameter panel will be now shown by default in the Terrain Edit tool.

  • Fixed texture cache building and creating empty caches and metadata when publishing a mod.

  • Manually added files will now properly appear (or disappear after removing them) in Asset Browser after rescanning.

  • Fixed mouse cursor capture issue when using Terrain Edit Tools.

  • Added an option to revert unchanged assets in Asset Browser.

  • Mod folder names will be now restricted to a-Z_0-9 characters.

  • Fixed the unclickable check-out dialog box that's prompted when using Terrain/Vegetation Edit Tools.

  • Various adjustments to the "Save and publish project" dialog box UI.

  • It will now be checked if the selected depot folder is empty when uncooking files during the first time setup.

  • PlayStation and Xbox controllers will now work in the editor's game viewport.

  • Language selector in Scene Editor will no longer show changed language when changing language fails due to unsaved strings.

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titleVersion: 4.0.101539 (30.04.2024)

Version: 4.0.101539
Date: 30.04.2024

Second hotfix to the Playtest version of The Witcher 3 REDkit.

List of changes:

  • DLC-style mods are now supported in the Steam Workshop Beta of The Witcher 3: Wild Hunt.

  • Adjusted encoding when importing UTF-8 .csv files to skip empty strings.

  • Added update feedbacks for localization import process: data will no longer be imported if an error is detected in one of the rows.

  • Fixed an issue that could cause a crash during rebuilding the collision mesh.

  • Fixed a publishing issue that could cause script-only mods to not work.

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