Changelog
Version: 4.0.114968
Date: 21.11.2024
Patch 3 for The Witcher 3 REDkit is now live, featuring a multitude of improvements to the most powerful modding toolkit on the Continent! Dive into the patch notes to learn more.
List of changes:
Scene Editor:
Double-clicking on an empty animation event will now open AnimBrowser.
AnimBrowser will now open on double-click.
Double-clicking on the timeline will now create an event for the clicked track. If it’s an animation, it will open the AnimBrowser.
The "Swipe" button will now remove Scene Editor's subtitles as well.
If there’s a Scene Editor fragment, it will always show the scene subtitles.
All additional debug information will be displayed when the Scenes debug checkbox is enabled.
Enabling Free Camera Mode will restore the editor's default camera FOV.
Camera FOV in preview will not be editable.
FOV in Free Camera Mode will always use the last free camera FOV setup.
FOV on the viewport will now refresh when switching cameras in Edit Mode.
Viewport FOV will apply to the active camera on change (the edited camera in Edit Mode or to the free camera in Free Mode).
Fixed issues with the Undo Manager.
Added an option to create .xml files in Asset Browser with correct encoding.
The “World” tab will be updated with the current World name.
Updated the Blender Plugin:
Added pose bone weights for different NPCs, it can be selected during lipsync generation.
Added interpolation easing while generating a lipsync.
Fixed issues with installing the plugin on Blender 4.
Updated the credits in the “About” section.
Added shortcuts to move plane and select plane for the world edit gizmo (press X and Y to select the XY plane).
Added a button to set default lipsync and audio overwrite paths in scenes.
Fixes:
Fixed an issue where the tangent calculator didn't work properly for some vertices during uncooking.
Fixed an issue where the Vertex paint tool wouldn’t save changes.
Various UI fixes:
Fixed an issue where dragging panels in the Scene Editor would cause a crash.
Fixed an issue where the editor would crash when loading a level while having a floating toolbar.
Fixed an issue where the Item Select dialogue box would not close properly.
The gizmo will now use thicker debug lines.
Improved the check icon in the PropertyGrid.
Fixed an issue where the .xml parser error would not show the correct file path.
Various Scene Editor fixes:
Saving will now always teleport to the first node.
Fixed a crash on deleting any pause event on Timeline.
Fixed a Scene Editor crash when switching from Edit Camera Mode to Free Camera Mode and trying to edit the camera from the Properties page.
Fixed an issue where the minimap generation stretched output images.
Fixed an issue where loading game definitions with standard templates would crash under certain conditions.
Fixes for revert and drag-and-drop actions in Journal Editor.
Fixed splash screen sizing for the game.
Fixed an issue where the world edit gizmo could get stuck when pressing two shortcut keys.
Updated the Wwise license acquisition steps. HOW-TO: Get a Wwise license
Fixed an issue where searching for a quest graph block by name criteria didn't work properly.
Previous updates:
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The Witcher 3: Wild Hunt Complete Edition © 2024 CD PROJEKT S.A. Published by CD PROJEKT S.A. Developed by CD PROJEKT RED. CD PROJEKT®, The Witcher®, REDengine® are registered trademarks of CD PROJEKT Capital Group. All rights reserved. The Witcher game is set in the universe created by Andrzej Sapkowski in his series of books. All rights reserved.