Version: 4.0.102771
Date: 15.05.2024
Third update for the Playtest version of The Witcher 3 REDkit.
List of changes:
Various stability improvements.
Added a warning popup in the Asset Browser when importing resources with no directory selected.
Made it impossible to set the r4data path as uncook depot.
Material parameter panel will be now shown by default in the Terrain Edit tool.
Fixed texture cache building and creating empty caches and metadata when publishing a mod.
Manually added files will now properly appear (or disappear after removing them) in Asset Browser after rescanning.
Fixed mouse cursor capture issue when using Terrain Edit Tools.
Added an option to revert unchanged assets in Asset Browser.
Mod folder names will be now restricted to a-Z_0-9 characters.
Fixed the unclickable check-out dialog box that's prompted when using Terrain/Vegetation Edit Tools.
Various adjustments to the "Save and publish project" dialog box UI.
It will now be checked if the selected depot folder is empty when uncooking files during the first time setup.
PlayStation and Xbox controllers will now work in the editor's game viewport.
Language selector in Scene Editor will no longer show changed language when changing language fails due to unsaved strings.
Previous updates: