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Version: 4.0.102771
Date: 21.05.2024
Steam Workshop compatibility update and more.
List of changes:
Steam Workshop integration and Steam Workshop support for DLC mods
Added support for an easier way to add new world IDs in mods.
Added full support for loading DLC mods - fixed an issue that occurred when loading additional content from mods.
Previous updates:
Version: 4.0.102771 (15.05.2024)
Version: 4.0.102771
Date: 15.05.2024
Third update for the Playtest version of The Witcher 3 REDkit.
List of changes:
Various stability improvements.
Added a warning popup in the Asset Browser when importing resources with no directory selected.
Made it impossible to set the r4data path as uncook depot.
Material parameter panel will be now shown by default in the Terrain Edit tool.
Fixed texture cache building and creating empty caches and metadata when publishing a mod.
Manually added files will now properly appear (or disappear after removing them) in Asset Browser after rescanning.
Fixed mouse cursor capture issue when using Terrain Edit Tools.
Added an option to revert unchanged assets in Asset Browser.
Mod folder names will be now restricted to a-Z_0-9 characters.
Fixed the unclickable check-out dialog box that's prompted when using Terrain/Vegetation Edit Tools.
Various adjustments to the "Save and publish project" dialog box UI.
It will now be checked if the selected depot folder is empty when uncooking files during the first time setup.
PlayStation and Xbox controllers will now work in the editor's game viewport.
Language selector in Scene Editor will no longer show changed language when changing language fails due to unsaved strings.
Version: 4.0.101539 (30.04.2024)
Version: 4.0.101539
Date: 30.04.2024
Second hotfix to the Playtest version of The Witcher 3 REDkit.
List of changes:
DLC-style mods are now supported in the Steam Workshop Beta of The Witcher 3: Wild Hunt.
Adjusted encoding when importing UTF-8 .csv files to skip empty strings.
Added update feedbacks for localization import process: data will no longer be imported if an error is detected in one of the rows.
Fixed an issue that could cause a crash during rebuilding the collision mesh.
Fixed a publishing issue that could cause script-only mods to not work.
Version: 4.0.101166 (18.04.2024)
Version: 4.0.101166
Date: 18.04.2024
Hotfix to the Playtest version of The Witcher 3 REDkit.
List of changes:
Fixed an issue where scripts would not be compiled on startup under certain conditions.
Fixed an issue where mods published to Steam Workshop had an incorrect folder structure (it is no longer needed to apply the workaround we posted earlier).
Added some checks to detect problematic characters in file names.
Added reference level.
Introduced some quality of life improvements for the Asset Browser: