TOOL: Localized Strings Editor
Use this tool to add new string records or edit existing ones from the string database or to collaborate with others on the same mod and synchronize your databases.
The Localized Strings Editor lists all the localized strings that are being stored in the string db. Users can filter the list by different categories. Users can also edit, add and delete strings from the database.
Localized Strings Editor displays only strings with keys. These are the strings meant for general usage which you will be working with in most cases.
Strings without keys are not displayed in this tool as they are mostly attached to specific lines in scenes or hidden in the background of other systems. You can find them via scripts and other systems which have a search functionality built in.
Main screen
The main columns are needed to be set in order to create a new string and save it into the string database:
Key: The unique identifier that is used to reference the string value later.
Category: Helps to separate the strings into more understandable groups.
Value: The actual value of the text that will be featured in the game.
The string records are separated by numerous pages, where at the top toolbar it is possible to navigate between them.
Next to it there’s also an option called Show only modified strings which filters out only the string values that were created or modified by the mod project.
Import & Export strings
You can use the Localization Strings Editor’s file menu to import and export strings with the same format.
The Export option will export every modification from your local string DB to a .csv file. The file can then be imported by someone else to collaborate on the project and synchronize your database. You can Import someone else’s file in the same way.
If you want to work on translating strings in tools such as Microsoft Excel, it’s also possible after you export the .csv file - however as for adding new strings, it is recommened to use the Localized Strings Editor for that.
The exported CSV can be found next to the database file in your project folder. Its name is LocalEditorStringDataBaseW3_UTF8_mod_export.csv.
When collaborating on a mod, you need to make sure your strings ids will not collide with another person's string ids.
Check this guide to find out more: HOW-TO: Use ID spaces for localization modding.
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